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Purr Glass

Get ready for an extremely limited, exclusive Mini Beaker Bong, dropping this Friday @ 12pm PST on our website. These stellar little beakers are fumed with pure 24k gold, leaving striking hues on the glass. Paired with a 24k gold label, these bongs ooze class & craftsmanship. Follow us on instagram to know when we do our next drop!

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Swiss Honeycomb Glass Water Bong

An enthusiast smokers new best friend with single-batch color accents and huge performance.

Bent neck design provides a super comfortable smoke, no need to strain your neck! Perfect whether you’re sitting down or picking it up.

A thick & wide base ensure that no matter how you smoke, you’ll have a stress-free & stable sesh.

Powerful diffusion that will keep your hits feeling cool & refreshing, while delivering tons of flavor with zero splashback.

Incredible style with our heady colored accents & bowl. Available in five eye-catching colors.

Designed from the start to be a top-of-the-line smoking experience, the Swiss Honeycomb packs a ton of performance into a beautiful package. Intense attention to detail provides an effortless smoke while being hyper functional. Design elements like the mouthpiece allows you to easily see what you’re smoking on so you have the most control. It’s equally functional when used as a bong or dab rig.

Pro Tip: For best performance & the freshest hits, change your bong water regularly.

Product Information:

  • Height: 9″
  • Base Width: 4″
  • Joint Size: 14mm
  • Fits 14mm male accessories, 90° design if applicable
  • Perc: honeycomb, a multi-hole perforated disc that produces small stacking bubbles
  • Heady glass accents made with small batch, American made colors
  • Made with clear, thick, heavy-wall Schott glass
  • Made in California

WARNING: Cancer and Reproductive Harm – www.P65Warning.ca.gov

How does it work?

Buy it & try it for 30 days – risk free! If you’re not 100% satisfied with the handcrafted quality & function of your Purr glass product, just email or contact us for a full refund.

Why do you offer a guarantee?

You should buy with confidence. We’re certain that our craftsmanship will deliver better performance & an easy-to-use experience that’ll improve your smoking. We want you to be happy & satisfied, so much that you want to shout if from the rooftops. That’s why we’re the only glass brand & store bold enough to offer this 30-Day Money Back Guarantee.

  1. Valid on glass products purchased from purrsmoking.com, 30 days from the purchase date. For example, if you place an order on July 1, you can contact us through July 31 to claim a full refund. Shipping costs are non-refundable.
  2. Products must be returned in original condition, void of scratches, cracks or any damage.
  3. Products must be returned in 100% clean condition, void of resin, water stains, cleaning solution particles, etc. Learn how to clean your glass here. Dirty returns will be refunded 50% less.
  4. Buyer assumes all responsibility if a return is received damaged from shipping, etc. Damaged products do not qualify for a 30-Day Money Back Guarantee & the buyer is responsible for all return shipping costs.
  5. Returns must be received within 7 days of authorization.
  6. Not valid on Purr2Go, Bundle Deals, quartz products, non-glass accessories, glassblowing supplies, repairs, customs or wholesale orders.
  7. International customers are responsible for all shipping fees, import taxes, & duty fees.

What is our warranty?

Our 1-year warranty is a service we offer for purchase to provide you with peace of mind when ordering our glass. The warranty covers any damage for an entire year from date of delivery. If anything happens, you’re eligible for one full repair or replacement. To protect your glass, add the warranty with your piece when choosing your product options.

Why do we offer it?

Let’s be real, glass is glass. While we strive to produce the highest quality glass products available, the nature of glass can lead to unfortunate accidents. Whether your pet decides to give your piece a tumble, or your friend fumbles that brand new slide, we want you to be confident in your purchase knowing that we have you covered.

How do I claim my warranty?

In the event that you need to claim your warranty, please fill out the form below so we can get to replacing or repairing your glass as soon as possible.

Once your request is received, please allow 24-48 business hours for us to reach out with next steps.

*Warranty must be purchased alongside the product.
*Policy excludes Bundle Deals, non-glass products, glassblowing supplies & services.
*Not valid on wholesale orders.
*International customers are responsible for shipping (when applicable), customs & import taxes.

Double Chamber Glass Bubbler Bong

A bubbler you’ll swear hits like a bong, all in a compact package.

Pure form & function with its unique twin chambers. Much smaller than a typical bong, you’ll still get massive hits that are even smoother.

Large bowl size makes for less repacking & easier sharing. This piece will have zero issues clearing the bowls you pack, no matter how big.

Double diffusion creates two independent stacks of cleaning bubbles with the signature Showerhead downstem for the cleanest smoke.

American made here in California, USA. We believe that it’s important to get quality glass locally, because we make pipes for life.

Smokers needed a personal sized, handheld water pipe with superior efficiency for cough free, gentle hits. By using two of our multi-cut angled showerhead percolators to filter more of your smoke through more water, you get two completely separate chambers filling up with clean smoke that takes a whole load off your lungs. Double the diffusion, filtration and smoke capacity. Two times the benefits of our signature bubblers all in a compact, handheld size. Upgrade your smoke experience even further with a Toker Poker & Pocket Wick. The Toker Poker allows you to have control of your bowl at your fingertips. Mix it up & tamp it down after a few hits to refresh and thoroughly smoke your bowl. Burn through that bowl with the clean taste of Pocket Wick, removing that nasty butane taste and leaving in all the good stuff. Please be aware that due to the nature of showerhead downstems, we do not recommend snapping your bowls through your piece. This perc thrives on wide open airways to thoroughly diffuse your smoke, and can be impeded by clogged slits.

Features & Specs:

  • Height: 6 1/4”
  • Length: 6”
  • Push bowl design
  • Perc: Two Showerhead Downstems fixed & angle cut design for small expansive bubbles
  • Carb: Hole on left
  • Made of thick Schott (clear) or borosilicate (colored) glass
  • Handmade in California

WARNING: Cancer and Reproductive Harm – www.P65Warning.ca.gov

How does it work?

Buy it & try it for 30 days – risk free! If you’re not 100% satisfied with the handcrafted quality & function of your Purr glass product, just email or contact us for a full refund.

Why do you offer a guarantee?

You should buy with confidence. We’re certain that our craftsmanship will deliver better performance & an easy-to-use experience that’ll improve your smoking. We want you to be happy & satisfied, so much that you want to shout if from the rooftops. That’s why we’re the only glass brand & store bold enough to offer this 30-Day Money Back Guarantee.

  1. Valid on glass products purchased from purrsmoking.com, 30 days from the purchase date. For example, if you place an order on July 1, you can contact us through July 31 to claim a full refund. Shipping costs are non-refundable.
  2. Products must be returned in original condition, void of scratches, cracks or any damage.
  3. Products must be returned in 100% clean condition, void of resin, water stains, cleaning solution particles, etc. Learn how to clean your glass here. Dirty returns will be refunded 50% less.
  4. Buyer assumes all responsibility if a return is received damaged from shipping, etc. Damaged products do not qualify for a 30-Day Money Back Guarantee & the buyer is responsible for all return shipping costs.
  5. Returns must be received within 7 days of authorization.
  6. Not valid on Purr2Go, Bundle Deals, quartz products, non-glass accessories, glassblowing supplies, repairs, customs or wholesale orders.
  7. International customers are responsible for all shipping fees, import taxes, & duty fees.

What is our warranty?

Our 1-year warranty is a service we offer for purchase to provide you with peace of mind when ordering our glass. The warranty covers any damage for an entire year from date of delivery. If anything happens, you’re eligible for one full repair or replacement. To protect your glass, add the warranty with your piece when choosing your product options.

Why do we offer it?

Let’s be real, glass is glass. While we strive to produce the highest quality glass products available, the nature of glass can lead to unfortunate accidents. Whether your pet decides to give your piece a tumble, or your friend fumbles that brand new slide, we want you to be confident in your purchase knowing that we have you covered.

How do I claim my warranty?

In the event that you need to claim your warranty, please fill out the form below so we can get to replacing or repairing your glass as soon as possible.

Once your request is received, please allow 24-48 business hours for us to reach out with next steps.

*Warranty must be purchased alongside the product.
*Policy excludes Bundle Deals, non-glass products, glassblowing supplies & services.
*Not valid on wholesale orders.
*International customers are responsible for shipping (when applicable), customs & import taxes.

Shop our trusted & expertly curated American made glass pipes, bongs, rigs, smoking accessories & glass services for all your high quality smoking needs.

Tiny Planets

Synopsis Edit

Tiny Planets follows Bing and Bong on their adventures in the Tiny Universe. Bing and Bong are two friendly furry aliens (Bing is big in size and resembles an amiable yeti, Bong is his smaller six-legged sidekick, somewhat resembling across between a spider and a poodle) who live on a planet with an apparently icy climate. Their fluffy white sofa catapults them across their stellar system to explore the mysteries of light and colour, animation, sound and the water cycle among other things. Their stellar system has six other planets, each with a speciality to it (Nature, Sound, Light and Color, Technology, Self, and Stuff, respectively). Tiny Planets’ surreal and captivating universe was created with CGI animation which gives the series a spectacular depth of scale and vibrant colour that captures young children’s attention. This animation is also evident on their website and was the basis for their BAFTA award.

In its original form Tiny Planets encourages its pre-school viewers to make their own discoveries as they solve problems. The program helps children examine how things work, strengthen their observation skills, consider underlying relationships and identify/test new ideas. Each episode told a simple tale that children could watch by themselves and understand. Watching with a parent gave the added dimension of asking questions about what was happening, enhancing the experience and building a questioning mentality in the child. However, such concepts were alien to certain markets (notably the USA) so the narrator character of Halley was added to the completed episodes for certain markets outside the UK.

The programme eventually did make it back to the U.S. on Sesame Workshop’s former joint venture with Nickelodeon, the Noggin cable channel, in April 1, 2002. The 5-minute episodes would be shown in between 30-minute shows on the channel. However, the show proved so popular that by mid-2004 Noggin showed it in its own 30-minute block each day (after Bob the Builder), showing several episodes in the time span. As evidence of its growing popularity in the United States, the Tiny Planets merchandise site split after entry into separate UK and U.S. versions, a Spanish language version of the Tiny Planets website was also introduced. The Tiny Planets website also had a section imagining a NASA space mission to photograph the Tiny Planets universe which introduced young children to the U.S. space agency’s work in space exploration. The U.S. market aired so far all the episodes of Tiny Planets and fellow Noggin program Oswald. Tiny Planets began airing on Qubo in August 2019.

The Tiny Planets Edit

  • The Home Planet: This is where Bing and Bong live and set out from every morning on a new adventure. It is an icy world, covered in snow-capped ice floes and crystals. Inside one of these giant crystals is Bing and Bong’s home, decorated in a steampunk idiom, with much brasswork. The main feature is the fluffy white sofa which not only doubles as a bed, but can be launched into space by a huge trebuchet, tethered to the Home Planet by a bungee cord. Also on the home planet is their fantastic machine.
  • The Tiny Planet of Nature: A verdant and lush world, with trees, lakes, mountains and flowers. The seasons there are much like a stereotypically temperate part of the Earth, with snow in winter, hot sun in summer and falling leaves in autumn.
  • The Tiny Planet of Sound: A rocky desert, with odd flora such as Pitch-Plants (extendible flutes that can be blown), maraca leaves and self-playing Tomtom trees. Flockers and Locals often hold concerts here. The planet is surrounded by a swarm of small asteroids, which spirals from pole to pole.
  • The Tiny Planet of Stuff: Shaped like a huge Möbius strip and patterned with pink and teal grid patterns, this is where Bing and Bong solve problems involving arithmetic, logic and geometry. Its surface possesses an abundance of geometric forms, particularly cubes and spheres, also commonly with a pink and teal grid patterns.In one story on the tiny planet of stuff,there are shapes that go to a dance party with Bing and Bong,and in another story, the shapes appear again. This time the shapes try to get through slots in a wall. Bing and Bong have to use a ladder to get over the wall. The shapes are a triangle, a square and a circle.
  • The Tiny Planet of Light and Colour: An environment where Bing and Bong explore optical phenomena. Around the planet there is a wide, circular, semi-transparent band inlaid with parallel strips of ever-changing colours. The landscape is similar to a desert, and the most notable features are the bullet-shaped rock pillars with faint coloured spots on them.
  • The Tiny Planet of Technology: A large brass sphere, with four tethered satellites: two cubes and two spheres. The action takes place inside this planet, with an emphasis on structures and principles of physics.
  • The Tiny Planet of Self: A loose cluster of rocky outcrops floating in a sunny atmosphere, linked by rows of stepping-stones. From space this planet appears to be covered in colourful clouds. There are pagoda-like pavilions and a sports arena here, and local transport is by sky-boat. Lessons of health, emotions, and good manners are learned here.

Cast Edit

  • Bing: A large bipedal white furry alien. Owns bottomless satchel containing useful items.
  • Bong: A small hexapodal white furry alien with a playful personality.
  • Flockers: Armless ostrich-like aliens. Each Tiny Planet has its own distinct flocker population. Flockers may have one or two legs and one or two heads. They exist in a multitude of colours, and they hatch from eggs.
  • Locals: Small, almost featureless aliens often but not always resembling squeaking, bouncing colourful eggs with eyes and occasionally ears or antennae. On the Tiny Planet of Self there is at least one cube-shaped Local. On the Tiny Planet of Stuff there is a large cheesewheel-shaped local with a capacious mouth, who in one episode devours Bing and Bong’s entire picnic cake in one gulp and then rolls away. This large local also appeared on the Tiny Planet of Technology.
  • Robots: Segmented spherical automatons built most often with mechanical arms and helicopter rotors. Some have wheels or speakers and at least one has electric heaters for hands. The robot model is also used as a frozen yoghurt machine and a suit rack.
  • Halley: A small wide-eyed alien who provides a running commentary from her flying saucer and “films” the action with a remote camera to provide a summary at the end of the episode. The character did not feature in the series as originally broadcast, and was subsequently added to clarify the episode’s plots. She is voiced by the singer of the theme song and has a British accent that is kept in the U.S. showings, Kim Goody.

List of episodes Edit

Each episode is 5 minutes.

Season 1 Edit

Number of episodes Episode title Air date
Overall Season
1 1 Season’s Machine August 19 2001
On the Tiny Planet of Nature, Bing and Bong discover a cave. Inside the cave is a Seasons Machine, which, with the touch of a button, can control the seasonal transformation of the tree beside it. As Bing and Bong play with the Seasons Machine, they watch the tree sprout leaves, grow fruit, lose its leaves, and sleep according to the buttons they push, thus, learning in minutes what it would normally take them a year to learn first-hand. [1]
2 2 Snow Problem August 25 2001
It is raining on the Tiny Planet of Nature, as Bing and Bong come upon a line of Flockers, each of them waiting at the Flockwash for a shower. Soon, the temperature drops, freezing the waters in the Flockwash and preventing the flow to the tank. The Flockers have no running water until Bing applies a recent discovery that heated snow makes water, and once again saves the day.
3 3 Gone With The Wind October 6 2001
In their attempt to reach a frozen yogurt stand far in the distance, Bing and Bong trek through wind and rain, constantly getting blown back to their starting point. Bing and Bong use an umbrella to protect them from the rain, but it doesn’t work against the wind. Bing and Bong take the umbrella and, together with a roller skate, use it as a sail so that the wind moves them faster along their way. The story shows that sometimes it is better to work with nature, rather than fight against it.
4 4 It’s Raining Bongs October 13 2001
On the Tiny Planet of Nature, Bing and Bong learn how the water cycle works. First, they see water go through the natural cycle of becoming steam, then clouds, then rain, and, finally, river water again. They then encounter a river being drained for a Flockwash, and only after they redirect the run-off back to the river does the river begin to flow normally once again.
5 5 Winter Warm-Ups October 20 2001
On the Tiny Planet of Nature, Bing and Bong find themselves in a snowy landscape, and so they dress themselves in warm clothing. When they come upon a group of tiny, shivering Locals, Bing unravels a scarf and knits tiny hats for them all, thus stressing the importance of dressing warmly in the cold.
6 6 On the Right Track October 27 2001
Bing and Bong land on the Tiny Planet of Nature intent on finding the elusive Rare Flocker. They find pictures of Rare Flocker footprints and feathers in their guidebook, and compare this information with actual Flocker tracks and feathers they find on the Tiny Planet. Through this careful detective work, Bing and Bong are able to identify, track, and find their Flocker.
7 7 Blown Away November 10 2001
It is windy on the Tiny Planet of Nature, and Bing and Bong decide to fly a kite. When the power of the wind carries Bong away to an island, Bing figures out how to use the wind to their advantage. Bing constructs a sail from their kite, adheres it to their boat, and whoosh – they zoom safely back to shore.
8 8 Egg-stra Large November 17 2001
As Bing and Bong stroll along on the Tiny Planet of Nature, they encounter a family of Mini Flockers sitting on their nests, and watch as the Mini Flocker chicks hatch. Further along in their stroll, they encounter a family of regular-sized Flockers, and also watch as the regular-size Flocker chicks hatch. When they encounter a giant Flocker egg at the top of a hill, Bing quickly figures out that there must be a giant Flocker parent close by. Sure enough, the parent returns just as the giant Flocker chick is hatched, and Bing and Bong tiptoe away, unnoticed.
9 9 Body Talk November 24 2001
On the Tiny Planet of Nature, Bing and Bong encounter a Flocker named Doris. They try to make friends with her in their usual way, but she is frightened by their overtures. It is only after Bing and Bong observe how the Flockers communicate with each other – and the Flockers observe the same about Bing and Bong – that each group is able to use this knowledge in order to interact well with the other.
10 10 Big and Small December 1 2001
On the Tiny Planet of Nature, Bing and Bong discover two fun and amazing cones of light: one shrinks everything that it touches, and the other makes things bigger. While Bing becomes a giant, Bong shrinks to the size of a bug, and both characters enjoy exploring differences in size and it’s implications how much they have to eat.
11 11 Patterns on Parade December 8 2001
On the Tiny Planet of Stuff, Bing and Bong come upon a group of orange and yellow Flockers who are creating an enormous daisy wheel, using their own bodies to create the pattern. Three white Flockers and Bing and Bong are excluded, until Bing figures out the perfect places for the characters to stand to make everyone a part of the pattern.
12 12 Picnic Poser December 15 2001
On the Tiny Planet of Stuff, Bing and Bong settle down for a picnic with a delectable fruitcake, slicing it into two equal pieces. As more and more unexpected guests arrive three Flockers with two heads each and a giant, hungry, square-shaped blob, Bing and Bong must continually refigure how to slice the cake so that everyone gets a piece.
13 13 Suits You December 22 2001
There’s a dance happening on the Tiny Planet of Stuff, and Bing and Bong are invited. When they arrive, they find that the assorted shapes-circles, triangles, and rectangles–need help finding the costumes that match their shapes. At the dance, though, the shapes get split in half. It’s up to Bing to redesign their costumes to fit their newly shaped bodies so that everyone can boogie once again.
14 14 Give Me Five December 29 2001
On the Tiny Planet of Stuff, Bing and Bong find that lots of things come in fives: flowers, trees – even Flockers. As Bing and Bong play with them, five baby Flockers go through their antics on the playground, and when they split into different combinations, they show different ways to make the number five.
15 15 Shapes Alive January 5 2002
When Bing and Bong land on the Tiny Planet of Stuff, they spot a series of five red triangles, which lead the way to a big screen, where a red square and parallelogram are waiting. The shapes arrange and rearrange themselves to form various familiar objects. Intrigued, Bing takes the initiative and begins to arrange the shapes, watching them come to life as a loudspeaker Robot adds sound effects, a steamship, a fish, a duck.
16 16 Magnificent Seven January 12 2002
A big Flocker party is in progress, and the only way to gain admittance is to be part of a group of seven. As Bing and Bong see Flockers make groups of seven in different ways, they begin to see the pattern, and figure out how they, too, can join the party.
17 17 Shapes & Ladders January 19 2002
At the conclusion of Bing and Bong’s magic act on the Tiny Planet of Stuff, their audience of squares shuffles off, and a triangle leads Bing and Bong to a wall. Behind the wall, a troubled troupe of triangles and circles are trying to get to the other side, but the circles are trying to jump through triangular holes, and vice versa. Bing and Bong sort the creatures by shape so they can jump through the holes that correspond to their own shape. Once through, the triangles and circles become part of a concert. As conductor, Bing now sorts the orchestra by sound instead of shape, demonstrating that there is more than one way to organise objects.
18 18 Mirror Magic January 26 2002
Bing and Bong encounter a series of half-objects: half-plate, half-spoons, half-chair, half-table. They spot what appears to be a two-headed Flocker at a table set with a plate, spoons, and a chair. On closer inspection, however, Bing and Bong realize that things aren’t as they seem. They notice that there is actually half of a table next to the one Flocker, with half of a plate, and half-spoons that only seemed whole because they were set against a mirror. Remembering the half-objects they collected along the way, Bing and Bong magically fuse the two halves together to form whole functional, symmetrical objects.
19 19 A Place For Everything February 2 2002
Bing and Bong meet a Junior Flocker on the Tiny Planet of Stuff. They are invited back to his room, which, according to his Flocker Dad, must be tidied right away. Bing and Bong join in the effort by swiftly putting books and toys randomly into the cupboard, drawers, and trunk. The room is now tidy, but when Bing searches for the pieces to a puzzle, the room becomes messy once again. Bing has a solution – put balls in the drawers, books in the cupboard, and games in the trunk. Now the room is not only clean, but organized too, leaving time much to the amusement of Bing and the Junior Flocker for Bing to juggle!
20 20 Road Block February 9 2002
When Bing and Bong touch down, three anxious Flockers greet them immediately – the road is blocked! On inspection of the blockade, made of spherical boulders of assorted sizes, Bing and Bong are sure they can help. They put on their hard-hats, and Bing gets to work, straining to move the biggest one. Meanwhile, Bong enjoys much more success by moving boulders of all sizes. Confused, Bing examines the boulders, and discovers that most are hollow balloon-like objects, while the one that Bing is trying to move is solid. With this knowledge, and a little cooperation, Bing, Bong and the Flockers move the solid boulder and clear the road.
21 21 Tuba Trouble February 16 2002
Bing and Bong encounter three Cool Flockers, who are preparing for a jam session. Wanting very much to be included, they try to join in the music by singing, but the noises they make are so awful that the Flockers run away. Bing and Bong become frustrated, until Bong spots a solution: a tuba! But when they try to play the instrument, they can only manage one flat note. Discouraged again, they are ready to give up when Bing notices the finger stops. With Bong blowing and Bing pushing the stops, the two collaborate to produce several varied notes. The Cool Flockers, impressed by the music, return, and all five jam together.
22 22 Night Light, Sleep Tight February 23 2002
Bing and Bong arrive in the early evening, and set up camp. When darkness comes, Bing slips into a deep slumber, but Bong is wide awake and wants to go to the toilet tent. Being scared of the dark, Bong wakes Bing to walk down the path. Bing shows Bong that the scary sounds in the dark are just harmless Flockers. But when this happens a second time, Bing suggests a solution: Bing sets some Glow Locals along the path between the tents. Now when visiting the loo, Bong is not afraid! Even when the Glow Locals’ lights go out, Bong still has fun, turning their lights on and off. Soon Bong curls up outside near the Glow Locals to fall asleep, where Bing joins Bong, under the stars.
23 23 Shower Power March 2 2002
Bing and Bong come across a Gloop Hole – a puddle of whiffy, green goo. Bong begins to play, and has great fun splashing and skidding, but accidentally gets gloop all over Bing in the process. Bing promptly goes to the shower, and is soon squeaky clean. Bing signals for Bong to do the same, but Bong continues to play. Meanwhile, Bing discovers a nearby Flocker party, and is welcomed. When Bong arrives, however, covered in gloop and very smelly, Bong is unwelcome and directed by all towards the Flockwash. After Bong cleans up, Bong rejoins the Flocker party to frolic once again!
24 24 That’s What Friends Are For March 9 2002
Bing and Bong play a game of hide-and-seek. Since Bong has a yellow balloon, Bing finds Bong easily. Bing then offers Bong a piece of fruit, but Bong notices that Bing is hungry, too, so they share it. Distracted by the food, Bong accidentally lets the balloon fly away. No bother – Bing produces a red one to replace it! When Bong gets lost, Bing promptly rescues Bong when Bong uses the balloon as a signal. Bing then recovers both balloons, but drops the camera in the process. Bong is hesitant to climb down to retrieve the camera, but does it anyway to help Bing. Yet both are content in knowing the sacrifices each made for the other’s happiness.
25 25 Flockerise March 16 2002
Bing and Bong encounter four very lazy and sleepy Flockers, along wit h a mysterious crate. Upon investigation, the two find that the crate contains gymnastic equipment, of which they quickly take advantage. The Flockers try to copy them, but they soon loose interest and fall asleep. Bing and Bong take it upon themselves to train these Flockers and get them into good shape. It is a slow process, but eventually the Flockers can out-run even Bing! As the Flockers perform feats of gymnastics before a Flocker audience, Bing, exhausted from trying to train the Flockers, naps peacefully as Bong prepares to bring them home.
26 26 Sweet Temptations March 23 2002
Bing and Bong come upon a mound of brightly colored sweets. Bong takes a mouthful right away, whereas Bing takes one and puts it in the bag for later. Bing continues on to the other side of the planet, which is inhabited by brightly coloured and energetic healthy Flockers, while Bong is joined by an Unhealthy Flocker who, thanks to eating too much candy, is too tired to play and slumps over, asleep. Meanwhile, Bing is on the Healthy Side of the planet, playing tag amongst the fruit trees and water. When Bong arrives to join them, Bing has a creative idea to entice the unhealthy Flockers to follow Bing’s example towards a healthier diet.
27 27 Odd Bing Out March 30 2002
On the Tiny Planet of Self, Bong is approached by a small, friendly Local, who wants to be friends. Bing encourages the relationship, until Bing begins to not feel a part of the fun and games. Bing then becomes a bit jealous, and turns away from Bong and the Local, who are playing by themselves. Bong and the Local try to include Bing in the fun, taking turns jumping over Bing’s head and making happy sounds. Though reluctant at first, Bing accepts the invitation to join in the fun, and soon all three friends are playing together happily.
28 28 Box Of Tricks April 6 2002
Bing is preparing to paint a nearby tree, while Bong, who is bored, stumbles upon a Cube and a group of Spherical Locals who are playing games. Turning into a ball, Bong joins in and rolls through the empty Cube along with the Locals. In another game, Bong rolls down a chute along with the Locals, but there is a problem – because of its corners, the Cube can’t roll and gets caught. In a third game, the Cube is once again excluded because of its shape. But when Bong and the Locals have to board a Track Device, the Cube is no longer at a loss – its shape gives it an advantage and it is able to carry everyone safely across.
29 29 Keep Your Head April 13 2002
When Bing and Bong arrive, they encounter a group of bickering Locals. Bing quickly intervenes, offers them two colored balls to play with, and continues on with Bong to the frozen yogurt stand in the distance. But the journey is not an easy one for Bing: Bing is tripped by one of the Locals’ balls, splattered with mud, and bumped on the head. After each incident, Bing performs a releasing tension routine to keep anger in check. Bing teaches the same routine to Bong when Bong is grumpy that the frozen yogurt stand is broken. Soon, though, after a Local fixes the machine, Bing and Bong are able to enjoy their cones!
30 30 Easy Rider April 20 2002
A Flocker welcoming committee meets Bing and Bong and presents them with gifts. Bong puts a shiny new tricycle and helmet to immediate use, but Bing is hesitant about a new unicycle. Bing cannot ride a unicycle, tries a few times, and keeps falling off. So Bong helps Bing gain the confidence and skill Bing needs to ride the unicycle: they ride a modified, more stable version of the vehicle together, and then Bing tries training wheels. Bing gains enough confidence to try it alone, and soon he is riding well enough to perform some exciting unicycle stunts alongside Bong and the tricycle at the Skateboard Style Court.
31 31 Tip The Scales April 27 2002
Bing and Bong land on the Tiny Planet of Technology, only to dodge bricks as they plummet from the sky. They soon realize that the bricks are actually falling out of a basket controlled by two construction Flockers working on a building. At the base, the Sheepish Flocker can’t arrange the bricks so that they won’t fall out. Bing studies the bricks curiously. On an upper floor, the Dense Flocker eats a sandwich. Bong studies the sandwich hungrily! Bing eventually realizes that the weight of the bricks must be distributed evenly throughout the basket. Bong rides up in the basket to join the Dense Flocker for lunch. Hunger & balance problems solved!
32 32 Spring Cleaning May 4 2002
Bong is playing with a Bong-in-the-Box straight out of Bing’s satchel when they spy a group of Flockers mulling over how to clean a dirty window at the top of a tall building. The Bong-in the-Box gives Bing an idea! The Flockers, Bing and Bong band together to make a larger box containing a chair latched to a compressed spring. Bing climbs in the box with a squeegee and successfully soars up to the window to clean. Bong and Flockers, each on their own spring, trampoline or pogo-stick help out as well. Who thought cleaning could be so much fun!
33 33 Tools, Glorious Tools May 11 2002
On the Tiny Planet of Technology, Bing and Bong suddenly land on a moving, hand-operated, railway bogey–which, unfortunately, is in the path of an oncoming train. Bing, Bong and the Railway Flocker race down the track, attempting to get out of the way, and encounter various obstacles that must be fixed with certain tools. Through trial and error, they eventually find the appropriate tool for each job–for instance, pounding a metal peg back into the track works better with a hammer than a rolling pin–and eventually make it far enough down the track to dodge the oncoming train.
34 34 Free Wheeling May 18 2002
Bing and Bong settle down to paint and draw when they see five Flockers struggling to push a giant Monolith on a sled. Bong has an idea and draws a picture of the Monolith on rollers. When Bing slips on colored pencils, which have fallen on the ground, Bong has a similar idea. Agreed on what to do, Bong and Bing approach the Flockers with the idea. They try it, but soon realize that their plan is faulted when the monolith falls off the end of the rollers. They need more rollers, and extra rollers must be brought on a trolley, which has wheels – aha! They move the Monolith onto the trolley, and the Flockers use the trolley wheels to pull it easily.
35 35 Slippery Slope May 25 2002
When Bing and Bong arrive, three Flockers are stranded on a ramp near the edge of a slippery area and a Polishing Robot is hard at work buffing the surface. Bong shoots off across the smooth floor, but winds up running on one spot, slipping and sliding. Bing makes a move to collect Bong, but when Bing steps onto the surface, the same predicament befalls Bing. By experimenting with some glue and pieces of carpet, Bing creates a solution that enables everyone to walk across the shiny surface.
36 36 Pedal Meddle June 1 2002
Bing and Bong encounter a unicycle service area, where a Long Legged Flocker and a Short Legged Flocker are having their vehicles serviced. When the Long Legged Flocker accidentally goes off on the wrong unicycle, however, the Short Legged Flocker is left trying to ride a unicycle with pedals that his legs cannot reach! With the help of a Robot Mechanic, Bing and Bong try to adjust the placement of the pedals on the unicycle and add gears and a chain. Their trial and error proves successful and the Short Legged Flocker happily thanks them and rides away.
37 37 Pivotal Points June 8 2002
Bing and Bong set off to play on the Tiny Planet of Technology, but when an exceptionally large local falls asleep on top of their Frisbee, the pair have to figure out how to get him off so they can play again. They try everything imaginable to wake it up, cannons and an alarm, but nothing works. They have all but given up on their frisbee when the seesaw they are playing on gives Bing an idea. Bing places one end of the seesaw underneath the local and pushes the other end down. The seesaw acts as a lever lifting the local off of their toy, leaving them free to play frisbee once again.
38 38 The Right Angle June 15 2002
On the Tiny Planet of Technology, Bing attempts complicated tricks with a yo-yo as they watch construction robots building a pair of houses. The trick fails, as the yo-yo soars through the air and lands on the roof of one of the new homes, string dangling over the edge. Looking at the string in relation to the two homes, Bing and Bong realize that one house is straight and the other crooked. They then use the yo-yo string as a plumb line in making all adjustments necessary to realign the crooked house. When a Crooked Flocker shows up unable to walk inside the perfectly straight door, Bing and Bong use the yo-yo/plumb line to help the Flocker stand up straight, too.
39 39 The Fisher Bing June 22 2002
Bing and Bong arrive dressed to go fishing. However, the metal cover over the fishing hole is too heavy to move, until Bing & Bong try a pulley. With magnets on the ends of their lines to attract the Metal Fish, they get right to business. But while Bong is having all the luck, Bing can’t seem to catch anything. Then Bong snags a fish so large that Bong cannot reel it in! Both Bing and Bong try and pull it out of the water, but it is no use – until Bing remembers the nearby pulley! Bing rigs the pulley so that their combined weight and unified pulling effort helps to hoist the huge fish out of the manhole. Success! After a proud photo op, the fish returns to the fishing hole and Bing & Bong head home.
40 40 Strength In Girders June 29 2002
Bing and Bong come upon some Robots who are welding girders together to construct a bridge. As the pair continues on, they arrive at a small Flocker house, but when Bing knocks on the door, it collapses into a cloud of dust. They try to reassemble the house but when a Flocker riding a big metal wheel goes by, causing a vibration, the house falls apart again! Recalling the bridge, Bong has an idea. Donning their hard-hats, Bing and Bong rebuild the Flocker home along with the Robots, using girders to make a sturdy frame for the house. Now the house is durable and ready to withstand the elements!
41 41 Shadow Showdown July 6 2002
Bing and Bong have tickets for the cinema. En route, the low evening sun casts giant shadows of the two. At first Bong is frightened, but Bing quickly shows Bong how to have fun with them. When they arrive at the theater, the Flocker responsible for the Robot Projector has nodded off, causing the film to unwind and the projector to turn over! Bing gets to work remedying the situation. Bong finds a spotlight that points to the screen, and Bing and Bong begin a shadow-puppet routine. The Flockers honk with glee at the spectacle while the Loudspeaker Robot adds an accompanying soundtrack.
42 42 True Colours July 13 2002
Bing and Bong Arrive on the Tiny Planet of Light and Color, ready to explore the beautiful pools of paint. Bing watches as Bong has fun marching through puddles of Red, Yellow and Blue and discovers that the footprints Bong leaves behind combine to form new colors in the places where they overlap. The pair stumble upon a rainbow of Locals sunning at the blue pool of paint. Bong dives into the pool with a giant splash, covering the Locals. Now Bing must figure out how to restore each to its natural color. Inspired by Bong’s overlapping footprints, Bing comes up with a plan to combine different colors, restoring even the green, orange and purple Locals back to normal.
43 43 Making Rainbows July 20 2002
Bing and Bong arrive on the Tiny Planet of Light and Color, and discover a group of Flockers chasing a cloud. When the cloud stops, it rains and a rainbow appears underneath, but then vanishes as another cloud appears and blocks the sun. Bong scurries off to a garden where Bing finds Bong playing in a sprinkler. As a soaked Bong shakes dry, Bing sees rainbows reflected in the spray of droplets. Bing thinks and realizes that the position of the sun in relation to the water is what makes a rainbow appear! Bing quickly sends Bong to assemble the group of Flockers. Once the group positions itself before the sprinkler & sun, everyone can see the resulting rainbow.
44 44 Flocker Flicker July 27 2002
Drawn in by an animated neon sign, Bing and Bong arrive at a nickelodeon. Bong cranks the handle, and Bing is able to view the simple animation of a Charlie Chaplin Flocker on a diving board. Excited, Bong cranks the handle faster and faster, causing the image to blur and the nickelodeon to fall apart! But Bing puts it back together and, upon examining the carousel of images, notices that if Bing flips them, it gives the impression of a moving image. Bing picks up two pictures that have fallen out of the carousel and, with Bong’s help, determines the correct order and sets them in line to view them again.
45 45 Contrasting Views August 3 2002
Bing and Bong watch a show on the Tiny Planet of Light and Color, but there’s a problem: some of the actors are missing! Against a white background, no one can see the white Locals being juggled by blue Flockers. Bing has an idea: try another background. But against a blue background, no one can see the blue Flockers. Finally, Bing tries a red background, and everyone is happy. until a red Local comes on stage. Bing and Bong eventually use a tricoloured background, with the actors appearing and disappearing depending on the background. The show gets thunderous applause!
46 46 Highs & Lows August 10 2002
On the Tiny Planet of Sound, Bing & Bong discover three Flockers making music by blowing across three pitch plants of different heights, short plants make high sounds & tall plants make low sounds. Bong joins in the fun by bouncing up to a really tall plant, and makes a deep sound to complete the Flockers song. As Bong tries to blow into the plant again, the plant collapses telescopically as its resulting tone rises from low to high in a beautiful glissando. Bing then finds eight new plants of graduating height ready to produce a wide array of tones. Bong and the Flockers blow across the plants, as Bing whips out bongos to happily jam until the alarm sounds.
47 47 Flower Power August 17 2002
Bing & Bong discover a cone shaped flower situated by a plant from which water drops steadily fall into a puddle. The smaller end of the cone shaped flower is facing the puddle and the larger end is facing Bing and Bong. As the water drips, the pair discovers that the flower’s shape and its position near the puddle amplify the sound. Bong positions the smaller end of the flower toward Bong’s mouth and roars, nearly blowing Bing away. Later, the pair happens upon a concert, and realize that the local choral group can barely be heard. Bing and Bong work together and, using the cone shaped flowers, are able to amplify the singing of the choral group for all to enjoy.
48 48 Jammin’ Session August 24 2002
Bing and Bong discover rhythm in the crunching of fallen leaves and, are gradually joined by various Flockers, locals and even plants, all adding new layers of sound, such as percussion, bass, melody – even a trombone and a banjo. Each addition raises the original beat to new heights. As the group jams together in crescendo, each musician and sound get a moment in the spotlight. Just as the final chord fades, the alarm sounds, the musicians bow and all line up and march off to the original beat.
49 49 A Chorus Line August 31 2002
Bing & Bong stumble upon a virtual octave of Flockers, perched on peaks in the shape of a pan flute and ready to sing their hearts out. Bing immediately finds a baton and conducts the Flockers in a series of beautiful scales. Inspired to experiment, Bing attempts a couple of combos, but some of the results are discordant and not what he was hoping for. No sooner does Bing find the desired combos, then one Flocker bows out with laryngitis. Bong immediately steps up to the challenge, adding a soothing whistle to the intermittent tones. Now, Bing, having learned what works and what does not, can conduct the choir to the heights of Carnegie Hall, until the alarm sounds and it’s time to head home.
50 50 Desperately Seeking Silence September 7 2002
After a delicious picnic on the Tiny Planet of Sound, Bing digs a pillow out of the satchel and settles back for a nap. Bong, bored, notices a drum shaped flower hanging from the tree that Bing is resting against. Bong bounces on top of the flower and dances wildly, accidentally awakening Bing. Bong doesn’t want to stop, so, Bing tucks his pillow into the drum muffling the sound. It works! Bong continues dancing and Bing falls asleep, until a nearby tree joins in the drumming. Bing muffles the tree with another pillow. Then, a gaggle of Flockers join in the drumming. At wits end, Bing slaps on a pair of pillow earmuffs and sleeps so soundly that Bong almost misses the alarm.
51 51 Hear My Song September 14 2002
Bing and Bong arrive on the Planet of Sound just in time to catch a performance by “The Diva”. She begins to sing within a band shell and though her voice is clear and beautiful, she’s too far back for the audience to see her well. Still singing, she leaves the band shell heading downstage towards the audience and though now she’s easy to see, her voice is hard to hear. Bing and Bong eventually discover that singing within the curved dome creates a more focused, louder stream of sound. The Diva positions herself within the band shell and, thanks to some large TVs in the wings, the audience can both see and hear her perfectly.
52 52 Bing Bong Bell September 21 2002
Bing and Bong arrive at a friend’s house on the Tiny Planet of Sound. They ring the doorbell at the front entrance, but they hear the back door shutting. Befuddled, the pair trots around to the back and pulls a long cord that chimes. Now, they hear the front door slam shut. They try ringing at both doors again, then realise their Flocker friend is confused by the different bell sounds. Bing and Bong split up, one at each door. Finally, the Flocker finds one of them and lets them in. Once inside, Bing and Bong help their friend identify the different bells. When Bing’s alarm sounds, the Flocker checks an oven and a phone looking for the source before Bing indicates the watch.
53 53 Moving & Grooving September 28 2002
A regimented exercise class bores the Flockers, until Bing and Bong join in with their record player. Now the group exercises to the beat, trying different exercises and altering their routines to fit the music. From tango to disco, they learn that exercising can be fun after all.
54 54 What’s Cooking? October 5 2002
Bing and Bong discover a bakery on the Tiny Planet of Stuff. Just as they’re about to order a cake, the Chef Robot clocks out for the day, leaving Bing and Bong no recourse but to bake for themselves. They, proceed to bake without a recipe and meet a disastrous end. Bing then seeks out the Chef Robot who gives them a recipe card, which they don’t follow to exact specifications and again their cake flops. Bing returns to the chef and questions what went wrong. The chef clearly points out the quantities of the ingredients. Bing returns to the kitchen, and this time, the cake is a success.
55 55 The Light Fantastic October 12 2002
Bing and Bong find a fruit-dispensing machine, and pull the lever for a piece of red fruit. They don’t get their fruit immediately but the duo notices a Flocker leave the machine and dash to a nearby fruit garden. While the Flocker picks the fruit and brings it back, Bing and Bong notice green and red Lamp Plants that light-up when touched. Idea! By devising a system to use the colored lights of the plants to signal what color fruit needs to be catapulted to the machine, t hey help the Flocker transport the colored fruit. The system works out well until a pair of butterflies flutter in front of the lamp plants, causing a rapid fire siege of red & green fruit.
56 56 Birthday Build-Up October 19 2002
Bing and Bong arrive on the Planet of Self for Bong’s birthday party. Bing shows Bong a huge present that makes Bong hyper all day. Bing is trying to set-up for the party, but Bong is very rambunctious and can’t even sit still. Bing tries to get Bong to take a nap but it does not work. Bong aggravates Bing by making a mess while Bing tries to decorate with streamers and then Bong explodes a tooter in Bing’s face. Bing keeps her busy by demonstrating how to make party hats. By the time Bing finishes, everything is ready and Bong can open presents, an Adventure Bong Playground.
57 57 Be A Sport October 26 2002
Bing and Bong arrive on the Planet of Self and decide to play Header Gongball with a couple of flockers. Bong hogs the ball and is mean to Bing anytime he makes a mistake. Bing sees no need to continue playing and goes to the sidelines to read a comic. When the flockers blunder, Bong laughs at them, so they join Bing on the sidelines. Bong gets tired of playing alone and goes for a comic as well. Soon, Bing and the flockers take up a new game. Bong asks to join in but is not eagerly accepted. Bong recognizes the after-effects of behaving badly and adjusts attitude accordingly, and everybody has fun playing the game together.
58 58 Found Sounds Orchestra November 2 2002
Bong accidentally drops and breaks a record that was supposed to be used for a concert on the Tiny Planet of Sound. Bing then suggests that Bing, Bong, the locals and the Flockers, play hide and seek instead. As Bing looks for and gathers everyone, different sounds produced by the different parts of nature, such as crunching leaves and a hollow log are heard. These items are collected and eventually used as instruments once everyone is found and they return to the concert hall. This new band replaces the broken record and inspires everyone to dance.
59 59 Love Is All You Need November 9 2002
On the Tiny Planet of Self, Bing and Bong each want the other to play a particular game. Bing heads towards an island to play soccer and Bong zeroes in on a Gloop Plant. Each unsuccessfully tries to persuade the other to follow, and head their separate ways, attempting to make their games as alluringly fun as possible. Bong soon bores of Gloop and joins Bing in soccer, accidentally booting the ball off the island. Bong apologizes then sadly leaves. Bing, worried, tries to cheer Bong up with yogurt, but inadvertently drops the yogurt on Bong’s head. Bong, miffed, eventually cools off and offers forgiveness through flowers. Flowers, too, meet a disastrous end. But the pair makes up and head home together.
60 60 Pooling Resources November 16 2002
On the Tiny Planet of Self, Flocker 1 is eagerly awaiting guests for his party. Bing and Bong wait for a bus to get there, but it seems to be running late. They decide to use their present for Flocker 1, roller skates, and attach them to the bench to create a vehicle that can take them to the party. On the way to the party, they pick up Flockers 2 and 3 who are waiting for the same slow bus. With each additional gift added to the vehicle, a kite and a fan, they get there with increasing speed. Flocker 1 is overjoyed to finally see his friends and to receive their cumulative, “Sailing bench” present.
61 61 Color Clues November 23 2002
Bing and Bong discover a group of white and blue Locals, trying desperately to jump over a high wall. Thinking about the problem, Bing steps on a square tile that makes a noise and turns white. Stepping on the next tile turns it blue, and the one after, white. As the Locals bounce randomly on the tiles, a sequence of white-blue-white causes the squares to spring up, sending three happy Locals over the wall. Through trial-and-error, Bing concedes that the white-blue-white consistently acts as a springboard to the other side, where they find a springy inflatable pad, and everyone bounces together. Whee!
62 62 Ramping Up November 30 2002
Bing and Bong encounter a Flocker pushing a huge ball toward a ramp and join in to help. The ramp has two sides, steep and gradual. With the assistance of other Flockers, the group tries to push the ball up the steep ramp, to no avail. A number of different attempts fail before Bong has the idea to push the ball up the gradual ramp instead. The group easily pushes the ball to the top, and then watches it roll down the other side. As the ball goes rolling away, Bing and Bong see a giant game of Flocker bowling!
63 63 3D or Not 3D? December 7 2002
Bing and Bong find a Flocker in front of a blank canvas surrounded by many objects. Bing draws a picture of the Flocker on the canvas, and that two dimensional Flocker comes to life. Now Bing draws the objects that are scattered around the Flocker. The Flocker requests that Bing draw them to make them look more real so, Bing adds lines and shading. When another Flocker joins the Flocker accompanying Bing and Bong, they draw a friend for the Flocker on the canvas and all celebrate.
64 64 Rhythm & Moods December 14 2002
On their way to a picnic, Bing and Bong walk in time to and follow the sound of a beat. They reach a “Drum Tree” (the source of the beat), and some “pitch plants”. The plants play with the Drum Tree and control the mood of the scene with their music. As the music changes, Bing and Bong’s reactions change. As the Drum Tree and pitch plants play, their music teases Bing and Bong into bigger and bigger reactions. They discover that they’ve been had by the musical plants and scold them. The plants feel bad and play sad music, which effects Bing and Bong. They all console each other. Bing and Bong then depart in a flourish of music and movement.
65 65 Everyone’s A Winner December 21 2002
On the Tiny Planet of Self, Bing and Bong take part in a race to carry a baton through an obstacle course. With the exception of Bing, each of the characters initially has a problem with one element of the course. After Bing wins the first run-through, Bong, the Local and the Flocker realise that if they combine their strengths and skills, they can carry one ball through the entire course. The competitors race again; this time the Local, the Flocker and Bong are on one team competing against Bing. The race is close, so the Official calls a photo finish, revealing that the competitors won. Bing graciously congratulates the talented troop as he and Bong head home.

Theme Song Edit

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
Heroes of the Universe
Adventure every day
From their home in space

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling
A new exciting day
And we’re on our way

Theme Song (Extended version) Edit

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling ([echoing] Calling, calling, calling)

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
Heroes of the Universe
Adventure every day
From their home in space

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling
A new exciting day
And we’re on our way

(Reaching out into other worlds)

(Satellite control, satellite control)

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
Heroes of the Universe
Adventure every day
From their home in space

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling
A new exciting day
And we’re on our way

Tiny planet travellers
Flying through the stars
On their way to a mission
Passing Venus, passing Mars

Always looking for the answers
On their sofa out in space
In the beauty of the universe they play

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
Heroes of the Universe
Adventure every day
From their home in space

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling
A new exciting day
And we’re on our way

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
That’s one small step for man, one giant leap for mankind
And we’re on our way

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling ([echoing] Calling, calling, calling)

Bing and Bong ([echoing] Bing and Bong, Bing and Bong, Bing and Bong)
There’s a tiny planet calling ([echoing] Calling, calling, calling)

([Echoing] Calling, calling, calling)

(Reaching Out into other worlds)

Credits Edit

Supervising Sound Editor

  • Timothy J. Borquez, MPSE

  • Jeff Hutchins

  • Eric Freeman
  • Tom Syslo

  • Eric Freeman
  • Timothy J. Borquez, CAS

Tiny Planets follows Bing and Bong on their adventures in the Tiny Universe. Bing and Bong are two friendly furry aliens (Bing is big in size and resembles an amiable yeti, Bong is his smaller six-legged sidekick, somewhat resembling across between a spider and a poodle) who live on a planet… ]]>