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This means that if you save the game before checking a honey tree, restarting will not change what Pokémon appears or how much it shakes - there is no way to just reset until the Pokémon in the tree is a Heracross or Munchlax. On the flip side, it also means that if X is 0 - that is, if no Pokémon appears - the game knows that right away, and by simply checking the tree again, you can make sure you're not waiting six hours for nothing: if it says "The bark is slathered with Honey. ", an actual Pokémon has been generated and is waiting to appear in six hours, but if it says "There is a sweet scent in the air. " just like before you slathered the tree in the first place, it means that X is 0 and no Pokémon is going to appear. Then there is nothing stopping you from simply slathering the tree again and rechecking it until it does say "The bark is slathered with Honey.

", thus guaranteeing you an actual Pokémon when you return to check the tree in six hours. A countdown timer, initialized at 23 hours and 59 minutes, is also started when you slather the tree. When this timer reaches 17 hours and 59 minutes - six hours after slathering the tree, that is - the tree will be ready to let you encounter your Pokémon and begin to shake (or not) in accordance with the shake value: a shake value of 0 means the tree will not shake at all, a shake value of 1 means it will shake a little, a shake value of 2 means it will swing emphatically back and forth, and the rare shake value of 3 means it will shake especially fast. Basically, what this means is that the intensity of the shaking is on average proportional to the rarity of the Pokémon in the tree: column 1 Pokémon are the most common and most commonly take on a shake value of 1, column 2 Pokémon are somewhat rarer and usually take on a shake value of 2, and Munchlax, the rarest of all, will nearly always result in a shake value of 3. Nonetheless, this is not a reliable indicator of anything: statistically, it is much liklier that a tree that's shaking fast simply has a column 1 or 2 Pokémon but happened to generate an unlikely shake value than that it's a Munchlax. When the timer reaches zero, you've missed your chance: the Pokémon disappears, the tree stops shaking, and the honey you slathered it with is gone. Assuming, however, that you check the tree while it is shaking, the game will generate the level, IVs and personality value (the value that determines things like gender, nature and Wurmple's future evolution) for the Pokémon and lets you battle it.

In other words, these values will be regenerated if you save in front of the tree and restart, allowing you to save and reset for a female Combee or a particular gender of Burmy, for instance, provided the tree has a Combee or Burmy. To get the Pokémon you want from honey trees, it is best to slather all your trees at once. This can be managed fairly easily within the space of ten to fifteen minutes if you're familiar with the locations of the trees, use the bike and save time by slathering close trees in the same trip without Flying, even allowing for occasional short wild Pokémon encounters and checking to make sure each tree is getting a Pokémon and reslathering where needed. I suggest taking the following trips, in any order: Fly to Eterna City, go west and slather the Route 205 Eterna City side tree, go on from there to the Eterna Forest tree, from there head my preferred way to the Fuego Ironworks tree, Surf straight over the river and enter the north end of Floaroma Meadow to get to its tree, exit the meadow into Floaroma Town and head straight east from the city and slather the Route 205 Floaroma Town side tree on the way before heading on east to the Valley Windworks tree. Fly to Oreburgh City, go north onto Route 207, get on your bike and go up the mudslide from the pit, slather the Route 207 tree by the mountainside above, and then go on north to the Route 206 tree. Fly to Hearthome City, take the west exit to slather the Route 208 tree, go back into the city and then down the south exit to the Route 212 Hearthome City side tree, head back up and go on straight through the east exit until you get to the Route 209 tree, then head on up through Solaceon town, go west to the Route 210 Solaceon Town side tree, then a bit on west onto Route 215 for its tree, and finally back east onto Route 210 to head north to where the Route 210 Celestic Town side tree is. Fly to Celestic Town and go west to the Route 211 tree. Fly to Pastoria City, go west into the marsh for the Route 212 Pastoria City side tree, then go back through the town and out the east exit to head to the Route 213 tree. Fly to Veilstone City and go down to the Route 214 tree. Fly to Canalave City and go east to the Route 218 tree. Fly to Pal Park and run west to slather the Route 221 tree. Fly to Sunyshore City and slather the Route 222 tree just outside the west exit. Always remember to check every tree after slathering it to make sure there's a Pokémon in it. Nothing is more annoying than waiting six hours only to find the tree was never going to have a Pokémon in the first place. When checking the trees six hours later, make a similar trip; be sure to have a Pokémon with plenty of PP in offensive moves to save you the trouble of going to the Pokémon Center in between, since most of what you find will be the same old Wurmple or Combee that you'll have caught already and you'll want to dispose of them quickly to save time. Note, however, that you should not slather each tree immediately afterwards unless you are absolutely certain that the Pokémon you just fought in it came from the column you want, thanks to the 90% chance of sticking with the same column; otherwise your trees could end up stuck with the wrong one. Even though it wastes time, you're better off making two separate round trips, one to check and fight the Pokémon in all the trees, and then another to slather them all afterwards. This also has the advantage of not wasting your time reslathering half of your trees only to find that the next one ended up getting you the last Pokémon you want so that you won't actually need to slather any more trees. It can be surprisingly helpful to write down somewhere what Pokémon you get from each tree, since it will take you a while to get at least Munchlax and Heracross, and it is enormously advantageous if you can begin to suspect some of your trees of being Munchlax trees (which have a better chance of getting you both of these most elusive of the honey tree Pokémon); if you're starting to tire of slathering every single tree, or if you're only looking for Munchlax, it can be nice to be able to at least narrow it down somewhat more (but do remember that since you only get to slather each tree once every six hours anyway, it's generally worth it to slather every tree rather than just sticking with the Munchlax trees you can determine from your trainer ID). The final tip I can give you is just to be patient. Six hours seems like a mind-numbingly long time to wait for one Pokémon, but you can manage at least three slatherings a day, and three slatherings of all the trees in the game means sixty-three honey tree encounters within one day. You have a good chance of getting Heracross within two days this way. And the inevitable subset of twelve Munchlax tree encounters every day, if considerably slower, will be quite likely to end up getting you a Munchlax within a couple of weeks. To give credit where it's due, the basic mechanics of honey trees were uncovered from the game program by Sabresite and SCV. After I disputed their nonsensical rarity tables on Bulbapedia, a_magical_me was the one who looked at the code again and found their mistakes to confirm my experimental data from Platinum, as well as discovering the difference in column 1 and column 2's rarities between normal and Munchlax trees. Much later, xfix e-mailed me a tip about the possibility of having only three Munchlax trees and how two Munchlax trees can be determined from the visible trainer ID. This section would not exist or have accurate information without their hacking expertise. Support/ Follow Patreon Twitter Facebook Sibling Sites Altered Origin Affiliates Pokémon Rebirth PokEdit Grenin's Place Nose Club Indigo's Corner Lycanroc.Net Pokémon Dungeon Sneasel Plushie! Aqua Bunny Fanfic The Quest for the Legends Links Serebii.net Ultimate Pokémon Center --> Dogasu's Backpack We All Live in a Pokémon World --> Super Effective Arkeis --> I care about the truth, and I strive to keep the information on this website accurate and up-to-date. For instance, where possible, I have taken pains to personally test claims about the video games before making them.

However, doing so is not always feasible, occasionally I manage to be wrong even when I think I've confirmed something, and with a website of this size, it's difficult to keep track of every single piece of information anywhere on it that might need to be changed or updated. Thus, if you spot any errors, mistakes or out-of-date tidbits - or even just typos - I'd be thrilled if you would report them via this form. Pokémon, Pikachu and all other Pokémon characters © 1995-2020 Nintendo, GAME FREAK and Creatures, Inc. All layouts, non-official graphics and content © 2002-2020 Butterfree/Dragonfree/antialiasis unless otherwise stated. Our deadline for new subscription signups each month is on a set deadline, or earlier, if we sell out of that month’s crates. If you're interested in a crate or theme be sure to sign up before the deadline (or before we're sold out): Theme Deadlines Monthly Loot Crate / DX / Loot Wear 19th of each month at 9PM Pacific Time Loot Anime / Loot Gaming / Loot Remix 27th of each month at 9PM Pacific Time Bi-Monthly Equip / WWE Slam 15th of every even numbered month at 9PM Pacific Time Loot Fright / Marvel Gear + Goods / Hello Kitty 15th of every odd numbered month at 9PM Pacific Time J.K. Rowling Wizarding World 3rd of every odd numbered month at 9PM Pacific Time Fallout Crate 3rd of every even numbered month at 9PM Pacific Time Quarterly Crates Deadpool Club Merc Crate 15th of March, June, Sept and Dec at 9PM Pacific Time Elder Scrolls Crate 15th of Feb, May, August and Nov at 9PM Pacific Time Loot Sci Fi 15th of Jan, April, July and Oct at 9PM Pacific Time Rick and Morty Crate 15th of Jan, April, July and Oct at 9PM Pacific Time.

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